Everything from Disco Elysium to God of War: Ragnarok to Final Fantasy XVI . Player character spawns will no longer load unequipped items. (options: warrior, mage, archer, tank, berserker), NPC Module - can now send an NPC to the "void". Small fix to dispelling both versions of NPC control upon releasing an NPC from player's control. (200+ new options in weapon cheat / new character). Hopefully, this issue will be resolved soon by those mods. Several improvements to reset character function. Minor improvements to NPC Control script. You may need to use the copy appearance function several times, experiment with RaceMenu, and do some tinkering to get to your desired outcome. Hey y'all, I'm playing some oldrim and realize that while I want to play a number of different questlines, it seems kind of ridiculous for me to be both head of the Companions and the head of the Dark Brotherhood. Massive improvements to the above processes which has made the player module scripts both faster, more efficient, and more accurate. Huge improvement to Armor Module! Can be used to scale the strength of player character followers. Source: PC Gamer . have been re-textured as well, to match the rest of the mod. Recently, my interest rose in expanding this mod and making it reach its full potential. To increase the level of a spawn, use the level scaler function within the NPC module. Added Male Condescending voice type to list of options in Proteus NPC module. It would all happen on the same save (if . NPC Module - fixed permanent edits of voice types for NPCs. (this makes the process faster). To get the most accurate picture of what the base damage is, use "Proteus - Weapon" and generate the stat summary. Minor improvements to NPC Module Copy Appearance function. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Refined script check for installed custom perk tree mods with Proteus patches. 1 / 3. (no patch required). (don't save preset yet!). Spawner - set up battles and have the option to summon any number of 60+ creatures / monsters, Various utility functions that can help reset the appearance of NPCs and the player, Perks added by mods with new perk trees, new werewolf / vampire perks (patches available to fix this for many mods!). This will be the last update for a little over a week. Added compatibility support for Custom Skills - Unarmoured Defense by Vicn. Type in the name that you would like to save this appearance preset as. Significantly improved efficiency of several Player Module scripts. If upgrading from a previous version of Project Proteus, be sure to save or resave all your player character's into the Proteus system. (may also help fix CarryWeight issues). This new feature is accessed in the NPC module's appearance function. It is completely okay to overwrite the files found in these mods. Clarified in this description page how shouts and words of power will work. The Forgotten City review: a Skyrim mod turned excellent time - Polygon You can no longer type in a custom name. Reviews The Forgotten City turns a Skyrim mod into an intricate time-loop mystery A tale of murder, gossip, and Roman architecture By Jacob Geller Aug 27, 2021, 10:53am EDT The original adage. Swap between player characters in the same game world or spawn them as followers. (let me know if there is an item you want added to my compatibility list!). Expanded max proteus system unequipped items recognition from 1,000 to 2,000. We're going to take a look at some of the current best character creation and customization Skyrim mods for Xbox Series X and S! In the latest version, the system may potentially not equip the correct weapon to the corresponding equip slot upon switching to one of your characters, but the item will be in your inventory. Use permanent save to make your weapon type changes persist. Proteus at Skyrim Special Edition Nexus - Mods and Community Enjoy! Changed default hotkey for Player module functions. :)You do not have permission to use this mod to gain any form of financial profit. If you accidentally mess up a preset appearance, you should be able to load the backup to restore the character's previous appearance. Presets now load twice onto the player and NPCs upon loading your game, this may fix issues some people had with script lag. Changed the way included compatibility support works for OBIS and Legacy of the Dragonborn. The above change simplifies the process for new users and will also no longer pop up a text box that prevents SkyrimVR users from proceeding. Join. Skyrim: 15 Powerful Builds Everyone Should Try. When using the ShowRaceMenu option contained within the Player Module menu, upon exiting the ShowRaceMenu, the character's appearance will automatically be saved into the Proteus system. (max unequipped unique items increased from 127 to 1000), Complete rewrite of perks saving/loading. Install the main file and all applicable patches easily! (17 options currently available), Added a stop time spell that is cast when saving, switching, spawning, or swapping player characters. The Player module can now recognize, save, and load the favorited items/spells of different player characters saved into the Proteus system! (max unequipped unique items increased from 127 to 1000), Complete rewrite of perks saving/loading. While this feature will work on any creature, I've fleshed out features for a few specific creature types. If you have player character summons/followers already, I recommend doing a clean save before using 1.4.0This means uninstalling this mod, deleting the JSON files, entering your game and saving, then installing this mod, and then playing the game. Several bug fixes with checking active perk mods in hotkey functions. (These creatures will still automatically attack if next to a hostile target. Let me know if you encounter any issues! How can i change my character and/or NPC's to the - The Nexus Forums Breton: Dragonskin. This Skyrim mod gives the game a much-needed photo mode - Destructoid Make it an easy-to-remember name or write it down if you will be using it often or revisiting the preset. Added option to clear and delete Proteus edits to a spell. (it may do nothing but helpful maybe to you in certain situations if your character is really messed up looking. Complete overhaul of inventory saving / loading process. It wasn't exactly stable back then 12 [deleted] 3 yr. ago Sacralletius 3 yr. ago This means overwriting them won't matter. This mod has open permissions. Notification added to tell the player that the delete character function worked properly and ran. Fixed error that caused NPC names to alter unintendedly after editing their voice type or combat style. (it even works for the new swaps feature like magic) Use the Proteus - NPC module to change the voice type of a player character the first time you summon them as a follower. Added more options to the NPC module's level changer. New special attack for creatures already with advanced support: wolves, mammoths, bears, sabrecats, mudcrabs. Added new utility function that adds all Proteus spells to player's spell list. Copyright 2023 Robin Scott. New cheat function to add and equip any of 100+ vanilla weapons to your character. All vanilla spells will be removed from the player upon character reset. Changed default outfit for Proteus spawns to FarmClothesRandom. Scale any character's level up to match the level of another character saved into the Proteus system. NPC Control - Advanced creature support added for Mudcrabs. Successfully fixed the problem with the mod Amazing Followers Tweaks (AFT). Fixed loading an appearance preset onto an NPC. (please give me feedback!). Any mod that that adds perks to the 18 traditional perk trees will work automatically with this mod. Player save/load process will run a bit faster now. Player character spawns will no longer load unequipped items. Inspiring more NPC relationships in The . The Proteus system will automatically change the player's gender and race to match with the target. Beside the architecture, several other things, such as landscape, dungeons (ruins, mines, caves etc. Switch Character mod :: The Elder Scrolls V: Skyrim General Discussions How To Change Skyrim Appearance And Name - Tech News Today Enjoy! The max number of characters that can have their inventory tracked is 50. Compatibility patch added for Triumvirate - Mage Archetypes. Significantly improved NPC Module "Copy NPC Appearance to Player" function. (max perks increased from 127 to 1000), Complete rewrite of spells saving/loading. May have fixed CarryWeight error when switching characters. (will not carry over most weapon / armor enchantments and upgrades). Take control of any NPC/creature instantly! Significant fix of NPC control that broke player AI package from being able to interact with objects. I use currently doing the quest called bitter wounds where your suppose to free the slaves from the ice cave called 'orphans tear mine'. RPGs are known for granting players dozens of ways of solving problems, whether those come from quests or simply making your character. When saving a character into the Proteus system, there will now be backups made of their appearance named "ZZProteusBackup" + some numbers. You can now make the player look like any NPC in the game. Added a new notification that will output if the user doesn't have some of the appropriate patches installed. Small fix to NPC combat styles menu. New error notification that will output when trying to swap characters with no eligible swap candidate nearby. (or separate backups of a character). This will delete all Proteus generated JSON files for the specific character, clear their saved location, clear the containers storing their items, remove them from the list of previously loaded presets. (may also help fix CarryWeight issues). At the end of the reset character function, the character is now automatically saved into the Proteus system. (works with appropriate perks/menus) These changes are temporary for one playthrough unless the user chooses the permanent save option. Install hundreds of mods with the click of a button. Added new utility function that removes all Proteus spells from player's spell list besides "Proteus - Wheel". Added the ability to delete a saved player character from the main menu of the Player module. The files being overwritten and shared between the mods are UILib files that should be identical in all the mods. (and still making changes! Note that this will not delete the RaceMenu jslot file. Previously saved player character presets will now show up as options to switch to or spawn without you having to type anything into a text box. Change your character's name before saving them into Proteus if you want to have different variants of one character. This mod will let you turn Skyrim into your own personal storybook. Cleaned mod of improper reference to Dragonsreach. The aim of this mod is to give all of Skyrim's architecture a complete new look by changing its textures to custom ones. Change your character's name before saving them into Proteus if you want to have different variants of one character. ), clutter stuff etc. There are now 20 slots for player character summons. You can now properly convert any armor/clothing piece's weight class to light armor, heavy armor, or clothing. Added compatibility support for Sanguinaire Revised Edition. (Chicken, Dog, Dog (Husky), Cow, Goat), Added additional wild animals and creatures / monsters to utility spawner function. You will be prompted with a text box to name this preset. Added ability to assign a hotkey to the player module's load appearance preset function in the MCM. (Note: PC = "Player Character"). When resetting / starting a new character using Project Proteus, now if you choose to start with a Bow or Crossbow, you will also start with either 30 Steel Arrows or 30 Steel Bolts. You can now properly convert any armor/clothing piece's weight class to light armor, heavy armor, or clothing. Please read the guide to this feature in the player module section. It will no longer also change an NPC's name. Added compatibility patch for Pilgrim - A Religion Overhaul by SimonMagus616. Advanced creature support added for Frost Atronach. Fixed spelling of Berserker in combat styles menus. Refined script check for installed custom perk tree mods with Proteus patches. Is there a mod that lets you change character in the middle of a (ABSOLUTELY UPDATE, DON'T IGNORE THIS UPDATE), New huge feature! Fixed loading an appearance preset onto an NPC. Significant expansion of the number of NPC module voice types. Simply type in the name of the preset you previously saved in step 2. Try it out! You should ideally not give items to the spawns as they will frequently be overwritten and have their inventories wiped. (looked through entire mod in SSEEdit for similar errors). Best Skyrim characters from creation, races, abilities - GamesRadar+ Default hotkey is ";" (Please check out the new video showcasing this feature.). (options: warrior, mage, archer, tank, berserker), Player Module - you can now teleport previously spawned player characters to the player. For humanoids, you can currently walk, sprint, sneak, and jump. Enjoy the update!! (17 options currently available), Added a stop time spell that is cast when saving, switching, spawning, or swapping player characters. There are now 20 slots for player character summons. All characters will share the same shout list and words of power. A clean save is recommended for this update! Many new options for Proteus spawns and NPCs. Significant bug fix for Armor / Weapon / Spell permanent edits. Advanced creature support added for Storm Atronach. This now works for both player character summons as well as normal NPCs in-game. The followers should once again display the correct name. Fixed spelling of Berserker in combat styles menus. This mod now requires powerofthree's Papyrus Extender. (This includes the latest saved game as well as past saves). If you previously downloaded the version 3.0.0 I previously had up for download, please downgrade to version 2.5.0. (won't work with the latest system). New stage allowing you to pick the character's starting spells. Overhauled loading of level, skills, attributes. (including donation points), This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Use the option in the Player Module!). That's all I ask. (won't work with the latest system). The system will not accurately port over makeup, tints, or other kinds of overlays / morphs. I would prefer if you'd also let me know when you do this via message or comment.Any mod you release that uses code from this mod, please credit me somewhere and leave a link to this page. (They are 1x the player character's level) I plan to build this feature up over the next few updates from 10 creatures to 50+ creatures. Significantly improved NPC Module "Copy NPC Appearance to Player" function. Compatibility patch added for Elemental Destruction Magic. Absorbs 50% of magicka from all incoming . Bizarre Skyrim Mod Brings Oblivion's Most Annoying Follower To Life With AI New error notifications will output when saving / loading a player character if the user is missing either RaceMenu or UIExtensions. Switch between different characters in Skyrim. Skyrim Nintendo Switch Character Creation Guide: Best Races, Builds, And Bonuses. . Had to use a different version of the mod. New function to add and equip any of 30 outfits to your character. Advanced creature support added for Chaurus. Added compatibility patch for Curse of the Vampire by TX12001. Change your player's appearance using RaceMenu to match how you want an NPC to look. Proteus will now allow you to piecemeal save just skills/attributes/stats, perks, spells, inventory, or appearance. New green explosion that emits from the player character when loading an appearance preset. (new game not required), Completely overhauled perk saving / loading process. Feel free to look at its code and make modifications to it.Feel free to share this mod on other websites. Proteus will now allow you to piecemeal load just skills/attributes/stats, perks, spells, inventory, or appearance. This is no longer the case, you can make edits to content in-game without ever . (effectively making it have no enchantment). Added new utility function that removes all Proteus spells from player's spell list besides "Proteus - Wheel". Utility Module - Spawner menu now stays open after making a selection. All existing patches converted to ESL files. Added a new notification that will output if the user doesn't have some of the appropriate custom perk tree or spell patches installed. Fixed issue where the back button in the player module spawn function wouldn't return to Main Menu. Spells added by mods will also be removed from the player upon character reset, provided the appropriate patch is installed. The follower you are swapping will essentially be rewritten every time you swap to them. This is important! This should hopefully fix issues with people having papyrus stack dumps. (captures racial abilities/spells), Proteus will now save, remove, and load all spells associated with an Actor's ActorBase. The creatures start at level 1 but scale up to level 500. Currently, you can set hotkeys for "Save Player Character As", "Quicksave", "Switch Player Character", "Swap Nearby Character", "Summon Player Character" and the new "Take Control NPC". This solidifies the notion that the player character spawns are meant to be overwritten often. You can now swap between player character's in the same party. Previously saved player character presets will now show up as options to switch to or spawn without you having to type anything into a text box. 1 6 comments Best fearthewiener 7 yr. ago Type showracemenu in console Kaeden_Dourhand 7 yr. ago There are mods that allow you to change race without losing any perks or skills whatsoever. i downloaded a character manually that I want to use (Ashe - Dark elf Prset for RaceMenu), put the jslot file into the correct spot It will then ask you which preset you would like to use. Completely changed the way items are saved/loaded. Skyrim Every Playable Race, Ranked Best To Worst - Game Rant Use permanent save to make your armor/clothing type changes persist. Removed ability to edit NPC item and spell stats directly from NPC module. Changed the way included compatibility support works for OBIS and Legacy of the Dragonborn. It will still require a bit of finessing in showracemenu. You can now make the player look like any NPC in the game. (menu pops up with their names), NPC Module - can now permanently edit the combat styles of any NPCs. To remove an edit you've made that you no longer want, select the option to clear edits in the spells menu in-game. NOTE: HDT SMP Hairs seem to be crashing for the latest versions of FasterHDT and Racemenu for Skyrim AE. No longer show teleport to last location if you are importing a character for the first time from a different game world. You cannot manually attack. Will now allow you to exit without changing NPC combat style. - posted in Skyrim Mod Troubleshooting: I have been looking in the forums, honestly but i could not find the answer to my problem. Script improvements to reset character and other player functions. Simplified Player Module menu by putting several options into a new sub-menu. A: Yes, it should be mostly compatible with custom race mods. Can now enter the number of dragon souls you'd like to add using the Player module's cheat function. You can now swap between player character's in the same party. Proteus will now save, remove, and load all spells associated with an Actor's Race. Fixed player character spawn names. Compatibility patch added for Odin - Skyrim Magic Overhaul. (including donation points), Complete rewrite of unequipped items saving/loading. Small fix to how carry weight is saved/loaded during swap/switch process. Proteus will redefine how you play Skyrim. Compatibility support added for Legacy of the Dragonborn. Proteus now tracks what spells you have equipped upon saving a character and will have the spells equipped when you load that character save. Hopefully this issue will be resolved soon by those mods. Note that this will not delete the RaceMenu jslot file. All custom follower NPCs added by this mod now have a default sandbox AI package. (changes now persist), New utility feature that will try to help with clearing morphs/facegen data on your player character. (will delete JSONs for NPC name, combat style, voice type and no longer load them at game start). (menu pops up with their names), NPC Module - can now permanently edit the combat styles of any NPCs. (which is why a clean save is required for this update - sorry! Permanently edit the appearance and stats of NPCs. (Ash Hopper, Ash Guardian, Atronach (Flame), Atronach (Frost), Atronach (Storm), Bear (Snow), Bristleback, Chaurus, Chaurus Hunter, Corrupted Shade, Death Hound, Deer, Dragon, Dragon (Serpentine), Dragon (Skeletal), Dragon Priest, Draugr (Archer), Dremora (Archer), Dremora (Warrior), Dwarven Ballista, Falmer (Warrior), Falmer (Archer), Elk, Fox, Fox (Snow) Ice Wraith, Lurker, Mudcrab, Netch, Rabbit, Sabrecat (Snowy), Sabrecat (Vale), Seeker, Spriggan (Burnt), Spriggan (Matron), Werebear, Werewolf, Wispmother, Wolf (Ice). The new Phenderix Magic World patch will add an additional ~170 spells to pick from. How to - model replace - Skyrim Special Edition Creation Kit and Added option to teleport NPCs to any of the locations the player can teleport to. That's all I ask. And then installing and enabling version 2.5.0 of Project Proteus. This means disabling an older version of Project Proteus. Fixed harmless papyrus log error that occurred when saving an NPC appearance for the first time in a new game world. NPC Control - Advanced creature support added for Hagravens. You will now automatically save your character (using the character's name) before switching to any other character in the Proteus system. A: When you edit base weapon damage for a weapon or an armor's armor rating, you are changing that item's base value. This was causing crashes and I can't figure out a way to fix it. A: Upon successful installation of Proteus, they should be automatically added to your spell list. Player character spawns will only have the character's equipped items in their inventory. This will be the last update for a little over a week. This info will now load properly on spawned NPC characters. New Skyrim Mod Lets You Have Multiple Characters In One World - TheGamer This update will not work 100% properly on previous saves if you used the Player Module save / load / switch character functions. Mods that let you switch between characters? : r/skyrimmods - Reddit Curator's Guide will no longer be removed from inventory. It's no longer divided by race/gender. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file; Modification permission You must get permission from me before you are allowed to modify . May fix some issues. ), Player Module - new option to specify the combat style of a player character summon! Moved DispelAllSpells in the player module's switch characters script up a bit in the overall process. The newest version has many more features, is more polished, is prettier to look at, and is more efficient. Complete overhaul of inventory saving / loading process. Compatibility - new patch for Bloodmoon Rising by XeNoN. Shared stash owner is now properly the player. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Significantly faster removal of spells during the player character switch and swap process. PROJECT PROTEUS RELEASED! (Swap between player characters or - Reddit Additionally, make permanent or temporary edits to weapons, armors, spells, NPCs, weather, and more in-game. In addition to left and right attack, some creatures with advanced support will have a special attack that can be triggered by pressing the "Ready Weapon" keyboard button!